Death Stranding 2 PC requirements are surprisingly satisfying.

Kojima Productions has officially revealed the PC system requirements for Death Stranding 2: On the Beach, and the good news is that they’re much more accessible than many recent big-budget releases. According to Sony’s PlayStation blog, the PC version launches on March 19 and includes a wide range of graphics presets designed to scale from budget systems to high-end systems.

At the entry level, the game targets 1080p at 30 frames per second using hardware that many gamers already own. A GTX 1660 or Radeon RX 5500 XT paired with an Intel Core i3-10100 or Ryzen 3 3100 and 16GB of RAM should be enough to get you started. That alone makes the game feel refreshingly approachable in an environment where minimum specs require much newer GPUs.

Increasing the preset scale is a predictable process. Medium settings targets 1080p at 60fps using an RTX 3060 or RX 6600, while the recommended tier targets 1440p at 60fps using an RTX 3070 or RX 6800. The Very High preset pushes it to 4K in the 60fps region using an RTX 4080 or RX 9070 XT. All presets require 16GB of RAM and a 150GB SSD installed, which is becoming standard for modern AAA titles.

Portable gaming and modern upscaling take center stage.

One of the most exciting additions is a dedicated portable preset designed specifically for portable gaming PCs. This mod targets devices like Steam Deck and ROG Ally that fully support the latest upscaling and frame generation technologies, including NVIDIA DLSS 4, AMD FSR 4, and Intel XeSS 2. These tools allow players to achieve higher resolutions and frame rates without requiring high-end hardware.

Additionally, the game includes Guerrilla’s internal Pico upscaling technology from the Decima engine. This technique can be used with frame generation and works on a variety of graphics cards. Ultrawide support is also included, with cutscenes designed for 21:9 displays and gameplay that scales to a 32:9 aspect ratio.

With a PC launch on March 19, these requirements suggest that many players may already have the hardware they need to get started on day one. If anything, this release seems to be a reminder that not all blockbusters need extreme specs to deliver next-gen experiences.

Scroll to Top